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DRift

The Dogma Rift is the final destination in White Knight Chronicles. It was revealed when the Cataclysm occured. When it was revealed, it set off a chain reaction to open the Lagnish Desert's, Bunker Lode Caverns', and Frass Chasm's respective ruins. It contained a magical puzzle, which leads to the Chamber of the Sun King. It was built by the Ancients to seal the Knights away along with 4 infants and a 5 year old child who were their pactmakers. The Rift was sealed in time along these children, who thought only seconds had passed after they were sealed and found. The Rift was discovered perfectly intact as it was built 10,000 years before game's events. The Hall was later destroyed by the mountain caving in and leveling it.

Story[]

Enemies[]

Bosses[]

Large[]

  • Cerberus
  • Golem
  • Iron Golem
  • Primeval Guardian
  • Black Knave

Small[]

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